Nice to meet you! My name is Rayan Ansari and I am a passionate and driven Computer Engineering student at Toronto Metropolitan University (TMU), specializing in Software. I have a strong grasp of Software development and a special commitment to leadership. I enjoy collaborating with diverse teams to bring creative projects to life, and I am always eager to learn and adapt new skills! I am currently working as a Full Stack Developer at Carib Farms INC with a hardworking team of qualified engineers to develop and enhance the web app which serves as a communication tool within large scale farmers. Enough of the introduction, welcome to my personal website where you can explore my journey, projects, and professional experiences :)
Bachelor of Engineering in Computer, Specializing in Software
Toronto, ON | Sep. 2023 – May. 2028Ontario Secondary School Diploma (OSSD)
Milton, ON
Carib Farms
| Remote (Canada) • December 2024 – April 2025
Collaborated with a web development team via Git to design and develop a web application, enhancing user engagement and functionality while fostering seamless teamwork and code integrity. Enhanced user experience by developing interactive features using JavaScript frameworks such as React.js, Node.js, and Livewire, leading to an 11.4% increase in user interactions over 2 months. Integrated external services through APIs to extend application capabilities, and utilized Linux and MySQL to support prototype production releases via VPS, ensuring efficient data storage and retrieval.
Brooks Brothers
| Halton Hills, ON • April 2024 – September 2024
Provided personalized customer service by measuring and tailoring suits and pants to precise specifications, which increased sales by over 81%. Assisted with daily operations such as opening/closing the store, handling cash deposits, and maintaining a clean environment that led to recurring customers. Explored innovative techniques and tools to craft and repair suits.
Developed in a group of 3 using Visual Studio, C++, and Python. Created a Geometry Dash dupe with dynamic object movements and flying enemies. Utilized object-oriented programming to split the game into UI, movement/interaction, and animation classes, and visualized GitHub data to showcase team collaboration.
Designed and implemented a functional CPU using Quartus, VHDL, and FPGA technologies. Integrated an ALU, FSM, and decoders, while incorporating Student ID based inputs for dynamic simulation of operations. Displayed real-time results on a 7-segment FPGA board for verification.